IMARC Group's report titled "
Board Games Market Report by Product Type (Tabletop Games, Card and Dice Games, Collectible Card Games, Miniature Games, RPG Games), Game Type (Strategy and War Games, Educational Games, Fantasy Games, Sport Games, and Others), Age Group (0-2 Years, 2-5 Years, 5-12 Years, Above 12 Years), Distribution Channel (Supermarkets and Hypermarkets, Specialty Stores, Online Stores, and Others), and Region 2024-2032". The global
board games market size reached US$ 15.1 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 29.7 Billion by 2028, exhibiting a growth rate (CAGR) of 11.2% during 2024-2032.
For an in-depth analysis, you can refer sample copy of the report: https://www.imarcgroup.com/board-games-market/requestsample
Factors Affecting the Growth of the Board Games Industry:
- Growing Consumer Interest:
In an increasingly digital world, people are seeking opportunities for real-world social interaction. Board games provide a perfect platform for friends and families to come together, interact, and enjoy shared experiences. This social aspect is becoming particularly appealing, leading to increasing consumer interest. Board games also appeal to a wide range of age groups and demographics. They are enjoyed by children, teenagers, adults, and seniors. As people are realizing the inclusivity of board games, more individuals and groups are drawn to this form of entertainment.
Innovative board games often introduce novel game mechanics and rules that captivate players. These fresh approaches to gameplay provide unique challenges and experiences, sparking curiosity and interest among individuals. Creative and imaginative themes are key drivers of consumer interest. Board games with captivating storylines, immersive worlds, or unusual settings entice players to explore new and exciting universes, fostering a sense of wonder and excitement. Many innovative board games offer deep strategic gameplay, challenging players to think critically and plan their moves carefully.
Digital integration allows board games to incorporate interactive elements, such as sound effects, animations, and dynamic scoring. These enhancements make gameplay more engaging and immersive, appealing to modern people who are accustomed to multimedia experiences. Many board games come with companion apps that serve various purposes, such as managing game rules, providing additional content, or offering a digital game board. These apps streamline gameplay and add convenience, making the overall experience more enjoyable.
Leading Companies Operating in the Global Board Games Industry:
- Buffalo Games
- Cartamundi Asia Pacific
- Clementoni Spa
- CMON Limited
- Franckh-Kosmos Verlags-GmbH and Co. KG
- Fremont Die Consumer Products Inc.
- Gibsons Games Ltd.
- Goliath Games
- Hasbro Inc.
- Mattel Inc.
- Mindware Inc.
- PD Verlag GmbH and Co. KG
- The Walt Disney Co.
Board Games Market Report Segmentation:
By Product Type:
- Tabletop Games
- Card and Dice Games
- Collectible Card Games
- Miniature Games
- RPG Games
On the basis of product type, the market has been divided into tabletop games, card and dice games, collectible card games, miniature games, and RPG games.
By Game Type:
- Strategy and War Games
- Educational Games
- Fantasy Games
- Sport Games
- Others
Based on game type, the market has been segmented into strategy and war games, educational games, fantasy games, sport games, and others.
By Age Group:
- 0-2 Years
- 2-5 Years
- 5-12 Years
- Above 12 Years
5-12 years exhibit a clear dominance in the market as they are a prime target audience for family-oriented board games.
By Distribution Channel:
- Supermarkets and Hypermarkets
- Specialty Stores
- Online Stores
- Others
Specialty stores hold the biggest market share due to their curated selection of board games and knowledgeable staff.
Regional Insights:
- North America (United States, Canada)
- Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
- Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
- Latin America (Brazil, Mexico, Others)
- Middle East and Africa
North America enjoys the leading position in the board games market on account of a strong culture of board gaming.
Global Board Games Market Trends:
The increasing integration of digital elements into board games, including companion apps, online multiplayer, and augmented reality (AR), to enhance gameplay and accessibility is propelling the growth of the market. The growing demand for eco-friendly and sustainable board games, leading to the use of recycled materials and environmentally responsible production practices is positively influencing the market.
The rising popularity of niche and indie board games with unique themes, mechanics, and storytelling, catering to specialized interests is bolstering the market growth.
Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.
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