Creato da Clarice111 il 25/01/2010
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Hero Online: Skill Damage Calculation

Post n°35 pubblicato il 21 Settembre 2010 da Clarice111

Here we will introduce something about skill damage calculation in Hero. Hope you like it more or less. And the calculating CA exactly would by time consuming and futile, so let us not get into that lol however. We would like to program a calculator in Java.


We can follow the CA equation youve posted earlier to make one for CA, but is there any other info that you could figure out. Like optimal strength and int to maximize CA for a given set of gears. The calculator would have them input their weapons stats, their bracelets stats, and their HTs stats. Also, here we provide you the cheapest hero online gold.


For now, just ignore Fire, Water, and Wind. No one knows enough about them yet &#40, may &#41. Just looking at the equation, we have a question and a comment. The question, do you add minmax some damege at the very end, or at some point before multiplying by the sar. Aslo that could be answered by adding the some damage gem to a wep with sar on it and seeing if the result is the gems value, or more &#41. And the comment.


This equation will allow you to see at what point adding a given ar is more effective than adding that same amount of sar. Ever level up and add str and int and watch your CA grow. It will not add the same amount every time &#40, within a given 10 points or so, we know it changes a lot between level(Hero powerleveling) 40 and level 80 per se&#41.

 
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