Gaming Accessories Market Report 2023-28: Scope, Share, Size, Outlook, Forecast and Analysis

The latest report by IMARC Group, titled “ Gaming Accessories Market  : Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028 “, offers a comprehensive analysis Gaming Accessories Market Report 2023-28: Scope, Share, Size, Outlook, Forecast and Analysissis of the industry, which comprises insights on the global gaming accessories market trends . The global size reached US$ 9.3 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 15.6 Billion by 2028, exhibiting a growth rate (CAGR) of 8.5% during 2023-2028.

Gaming accessories are additional peripherals used to enhance the overall quality of the gaming experience. They are compatible with various devices, including desktops, laptops, smartphones, and gaming consoles, and assist in supplying relevant information for processing game data and transmitting it to the gamer. They also provide users with an immersive audio experience and improve comfort and performance. At present, gaming accessories generally include controllers, headsets, joysticks, virtual reality (VR) goggles, keyboards, and web cameras.

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Gaming Accessories Market Trends and Drivers:

At present, inflating disposable incomes and significant growth in the entertainment industry represent one of the primary factors positively influencing the market across the globe. In addition, the ongoing development in the gaming content that requires advanced graphics and the growing number of individuals choosing gaming as a profession are creating a favorable market outlook. Apart from this, the increasing adoption of advanced technologies, such as artificial intelligence (AI), augmented reality (AR), and virtual reality (VR), is strengthening the growth of the market. Besides this, the rising penetration of high-speed internet and advancements in wireless technologies, coupled with the increasing affordability and easy availability of gaming accessories through online and offline distribution channels, are currently creating a favorable market outlook worldwide.

Report Segmentation:

The report has segmented the market into the following categories:

Breakup by Component:

  • Headsets
  • Mice
  • Controllers
  • Keyboard
  • Others

Breakup by Device Type:

  • PC
  • Gaming Consoles

Breakup by Connectivity Type:

  • Wired
  • Wireless

Breakup by Sales Channel:

  • Online
  • Offline

Market Breakup by Region:

  • North America (United States, Canada)
  • Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
  • Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
  • Latin America (Brazil, Mexico, Others)
  • Middle East and Africa

Competitive Landscape with Key Player:

  • Anker Innovations Technology Co. Ltd.
  • Cooler Master Technology Inc.
  • Corsair Gaming Inc.
  • Dell Technologies Inc.
  • HP Inc., Logitech international SA
  • Mad Catz Global Limited
  • Nintendo Co. Ltd, Razer Inc.
  • Samsung Electronics Co. Ltd.
  • Sennheiser electronic GmbH & Co. KG
  • Sony Group Corporation and Turtle Beach Corporation.

Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.

About Us

IMARC Group is a leading market research company that offers management strategy and market research worldwide. We partner with clients in all sectors and regions to identify their highest-value opportunities, address their most critical challenges, and transform their businesses.

IMARC’s information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the company’s expertise.

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Gaming Accessories Market Report 2022-2027, Size, Share, Growth, Trends and Forecast

According to IMARC Group’s latest report, titled “Gaming Accessories Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027. the global gaming accessories market reached a value of US$ 8.32 Billion in 2021. Looking forward, IMARC Group expects the market to reach a value of US$ 14.42 Billion by 2027, exhibiting a CAGR of 9.10% during 2022-2027.

Gaming accessories comprise controllers, headsets, joysticks, virtual reality (VR) goggles, mice, keyboards, and web cameras. They are a set of hardware utilized to enhance the gameplay experience of users. They offer versatility and compatibility with multiple devices, such as desktops, laptops, and gaming consoles.

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Market Trends

The increasing demand for online video games on account of rising sales of smartphones and laptops and high-speed internet connectivity represents one of the key factors positively influencing the demand for gaming accessories around the world. In addition, the growing number of gaming zones in commercial areas is catalyzing the demand for gaming accessories. Furthermore, the easy availability of products through online and offline channels, along with the burgeoning e-commerce sector, is contributing to the market growth. Apart from this, the integration of artificial intelligence (AI), console gaming, and virtual and augmented reality-based (AR/VR) technologies is offering lucrative growth opportunities to key players operating in the industry.

Ask Analyst and Browse Full Report with TOC & List of Figure: https://www.imarcgroup.com/gaming-accessories-market

List of Key Companies Covered in this Market Report:

  • Anker Innovations Technology Co. Ltd.
  • Cooler Master Technology Inc.
  • Corsair Gaming Inc.
  • Dell Technologies Inc.
  • HP Inc.
  • Logitech international S.A.
  • Mad Catz Global Limited
  • Nintendo Co. Ltd, Razer Inc.
  • Samsung Electronics Co. Ltd.
  • Sennheiser electronic GmbH & Co. KG
  • Sony Group Corporation
  • Turtle Beach Corporation.

The report has segmented the market on the basis of component, device type, connectivity Type, sales channel and geography.

Breakup by Component:

  • Headsets
  • Mice
  • Controller
  • Keyboard
  • Others

Breakup by Device Type:

  • PC
  • Gaming Console

Breakup by Connectivity Type:

  • Wired
  • Wireless

Breakup by Sales Channel:

  • Online
  • Offline

Breakup by Geography:

  • North America (U.S. & Canada)
  • Europe (Germany, United Kingdom, France, Italy, Spain, Russia, and Others)
  • Asia Pacific (China, India, Japan, South Korea, Indonesia, Australia, and Others)
  • Latin America (Brazil, Mexico)
  • Middle East & Africa

Key highlights of the report:

  • Market Performance (2016-2021)
  • Market Outlook (2022- 2027)
  • Porter’s Five Forces Analysis
  • Market Drivers and Success Factors
  • SWOT Analysis
  • Value Chain
  • Comprehensive Mapping of the Competitive Landscape

If you need specific information that is not currently within the scope of the report, we can provide it to you as a part of the customization.

About Us

IMARC Group is a leading market research company that offers management strategy and market research worldwide. We partner with clients in all sectors and regions to identify their highest-value opportunities, address their most critical challenges, and transform their businesses.

IMARC’s information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the company’s expertise.

Contact US

IMARC Group
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Sheridan, WY 82801 USA – Wyoming
Email: Sales@imarcgroup.com
Tel No:(D) +91 120 433 0800 Americas:- +1 631 791 1145 | Africa and Europe :- +44-702-409-7331 | Asia: +91-120-433-0800, +91-120-433-0800